[Introduction]
This was my first project in Unreal Engine, where I explored cinematic car editing using the iconic Mercedes SL300 as the subject. The goal was not to create a flashy commercial, but rather a smooth and calm edit that allowed me to focus on the fundamentals of lighting, materials, and camera movement.
[Description]
I started by importing and preparing the 3D model of the SL300. My focus was on:
Lighting: experimenting with different moods and reflections to bring realism and atmosphere.
Materials: refining the car’s surfaces to emphasize shine, contrast, and detail.
Camera movement: practicing cinematic angles and smooth tracking shots to give the car an elegant and polished look.
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